AI Insights · Timothy · October 2021
Top 5 Season Pass Games on Android in Belgium Q3 2021
Discover the performance trends of the top 5 season pass games on Android in Belgium during Q3 2021. Learn about their weekly downloads, revenue, and active users.
In Q3 2021, the top 5 season pass games on the Android platform in Belgium showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics based on data from Sensor Tower.
Race Master 3D - Car Racing saw its weekly revenue start from zero and gradually climb to $19 by the last week of September. Weekly downloads peaked at 14.8K in mid-August before declining to around 5.6K by the end of September. Active users increased significantly from 9.4K in early August to a peak of 30K in late August, before settling at approximately 21.1K by the end of the quarter.
Subway Surfers experienced fluctuations in weekly revenue, peaking at $626 in late August and then dropping to $288 by the end of September. Weekly downloads remained relatively stable, ranging from 3.4K to 5.4K. Active users showed a decline from 107K in early August to around 78K by the end of September.
Brawl Stars had a notable revenue peak of $69.6K at the start of the quarter, dropping to $15.9K by the end of September. Downloads fluctuated, with a high of 5K in late June and a low of 3K in early August, ending at 4.1K. Active users saw a gradual decline from 203.9K in late June to 168.7K by the end of the quarter.
My Talking Tom Friends maintained modest revenue figures, peaking at $100 in early August before declining to $22 by the end of September. Downloads peaked at 4.8K in early August but fell to 1.8K by the end of September. Active users peaked at 71.7K in early August and then declined to 56.8K by the end of the quarter.
Royal Match showed consistent revenue growth, starting at $5.8K in late June and reaching $6.8K by the end of September. Downloads peaked at 5.5K in early July but dropped to 2K by the end of the quarter. Active users increased from 5.1K in late June to 11.2K by the end of September.
These metrics highlight the dynamic nature of the gaming market in Belgium. For more detailed insights, you can visit Sensor Tower.